Welcome to Candy Cabinets website!

Hello and welcome to (the new) Candy Cabinets website! My name is James Bacero, I’m a C# programmer by day and a pixel artist / indie game developer by night and every free time I can do my hobby! (for now ๐Ÿ˜)

I mentioned “the new” because Candy Cabinets’ website has been around for some time now and to be honest, it was a challenge to maintain a proper website that showcase my artwork and projects.

I admit, I was stingy to fund my website (I still feel I am ๐Ÿคฃ) since I’m a programmer and the programmer’s mentally is “I can do it myself”!

But at last I convinced myself (with help from motivational videos) to actually bite the bullet and put funding on a proper website builder that can make my art creation, game development and blogging life easier to share!

What’s new with the website?

  • New website theme. I changed the website theme to an artsy / blogger looking theme to showcase my pixel arts and indie game projects.
  • Developer blog. Yes there is one pre-made at itch.io but I have more control over my content posts using a website blog builder. At itch, it’s more on technical blogging while here, I can write whatever I fancy, in-line with my hobby of course.
  • Contact form replaced by Subscribe form. There’s really no value for me having a “Contact form” since all I get from it are people giving me sales pitch to improve my website… ๐Ÿ˜’ (Well here we are! ๐Ÿ˜œ). At least the subscribe form gives me the chance to reach out to true fans of pixel art and video games to follow my work.

Why do I do my art work and games at night and on my free time?

I ask myself the same question every so often, and I always answer – “I’m an artist, I want to express myself

Yes, I get burned out developing, since I develop stuffs (work and hobby) almost 10-12 hours a day! But at the moment, I have no choice. I have to suck it up, work a day job to help my family and then whatever amount is left, I funnel it to my pixel art and game development work.

I know I will finally get there. The ultimate dream of making pixel art and video games a full time business (aside from the extra stuff I want to do e.g. vlogging, aqua scaping and wood working ๐Ÿ˜‚).

Is Candy Cabinets still making mobile games?

Unfortunately, I’m letting go of the mobile game development world (for now) and focusing on PC and console indie game development. It was fun developing mobile games, I created two games: Mad Swipe (available on Google Play) and Zeroing (available on Google Play and Apple Store) and I’m grateful to my friends and mobile business partners who helped me create, test, improve and monetize those games. Thank you!

You can see more info about my previous games in the Game Project page.

It was a roller coaster 3 year journey, making mobile games but I know the stories I want to tell and the artwork I want to create would resonate more with video game players using PCs and consoles.

So what’s next?

At the time of writing this blog, I’m taking on the Ultimate Game Dev Course by Thomas Brush and Jason Weimann. I still have a long ways to go! The contents they’re sharing is an absolute gold mine and I have my work cut out for me.

I’ve kind of organized my schedule to watch one video tutorial a day (after office) then create and record a video of me doing one pixel art a night. Hopefully, this gets me to the pixel art level I want to be and also soak up all the experience Thomas and Jason are sharing to get me to the indie game dev promise land!

Expect the usual screen shot Saturdays but this time with pixel arts and indie game development focused for PC.

Thank you for reading my article. Until my next blog.